Merchants~tavern/weapon/clothing/whatever they desire to sell owners. These are the people that strive on bargains. A merchant can only have one trade, but they can aquire different things by dealing with other merchants or accepting other things besides money for payment. Keep in mind that only registered items can be sold. One may register their items by sending in the stock. ((If it is a home-made item, a log of the making of at least one of them must be sent in to the Head Merchant. Any imported items must be reported as well.)) This is to keep track of what is being sold in the guilds/kingdom and also to keep it in control. Keep in mind that a merchant leader can decline whatever she/he wishes. If one feels that they are being denied for unjust reasons, then they can state their case with the council.
OTHERS: bards, doctors, explorers and people with Ranks (knights thieves, bodyguards, assassins etc.) can find a home within the borders of Zartenoth and get paid for thier services. Need hospitals, churches or training grounds? The Empire can help!
If you wish to be a rank, then check out the rules first.... Bodyguards....Spies....Thieves....Trackers/Hunters....Assassins....Priests/Clergy....Mages
Freelancers get paid upon their activity (logs they send in) and what they chose as a profession!!
To see the workers in the Forum check the Registration lists for Names, ID's and services provided.